Introduction
Gaming at 60fps was the gold standard for a decade. But with consoles now targeting 120fps and PC hardware making higher frame rates accessible, is 60fps still “good enough” in 2026? The honest answer depends entirely on what you play.
When 60fps Is Perfectly Fine
Story-driven single-player games: God of War, Red Dead Redemption, Elden Ring — these games are designed around narrative and exploration. 60fps feels smooth, cinematic, and completely appropriate. You’re not missing anything.
Strategy games: RTS, turn-based, city-builders. Frame rate barely matters here. Even 30fps is often fine.
Casual/Indie games: Minecraft, Stardew Valley, Terraria. These games run beautifully at 60fps.
Console gaming on a 60Hz TV: If your TV is 60Hz, you can’t display more than 60fps anyway. There’s no point targeting 120fps on a 60Hz display.
When 60fps Is NOT Good Enough
Competitive FPS games: Valorant, CS2, Apex Legends, Warzone. At 60fps, you’re at a measurable disadvantage. Players at 120fps+ see more frames, register inputs faster, and have an actual performance edge.
Fighting games: Frame data matters. At 60fps you’re already at the minimum, many pro players prefer 120fps.
Racing games: Motion feels more natural at higher frame rates. 60fps in racing games can feel slightly “floaty.”
Fast-paced action games: Devil May Cry, Sekiro, Ghostrunner, these play significantly better at 120fps.
The Verdict for 2026
60fps remains fully acceptable for single-player and casual gaming. For competitive games — especially FPS — 120fps is now the baseline competitive expectation. If you game competitively at all, upgrading is worth it.
Conclusion
60fps is good enough for most casual and single-player gaming in 2026. But if you play anything competitive, 120fps+ is now the standard — and the difference is real.





